days ago Xbox announced the most important technological change in history Halo with the adoption of Unreal Engine 5 as the graphics engine for its next games. This will allow Halo Studios, formerly 343 Industries, to say goodbye to the aging Slipspace Engine and begin a completely revamped phase. But it also meant goodbye to other projects in the saga, such as He battle royale from Halo.

Earlier this year it became known that Microsoft had canceled battle royale from Halodevoting about two years to its development. Although Redmond’s representatives never spoke publicly about it, it was speculated that the decision could be related to a hypothetical move to Epic Games’ Unreal Engine, which had not yet been officially announced at the time.

About the project itself, known within the company as Tatankawe never knew too much. The fact was that the development was in the hands of Some Affinity, and one of its former directors has now confirmed that battle royale from Halo It was an ambitious idea that could have a big impact on the saga.

Mike Clopperwho worked as a game director at Some Affinity before continuing his career at Raven Software, posted some details of his experience on the proposal on his LinkedIn profile (via Insider Games). “I led a great design team on the canceled regime. battle royale from Halo. I think this could have been a turning point for the franchise. “We enjoyed playing it and it was a fantastic experience working on it, despite its cancellation,” he said.

He battle royale from Halo This could be a turning point in the saga.

Klopper does not specify further about battle royale from Halo and what elements could have caused him to hit the table. The reality is that the news of the cancellation of this modality This did not cause any particular disappointment among the fans.as they expected 343 Industries to focus its efforts on other aspects.

Development battle royale from Halo This happened at a rather difficult time for the franchise, after entering the market Halo Infinite. Although the said game received good reviews in its campaign, its multiplayer mode was a disaster and caused numerous delays in the release schedule of new content.

It took those in charge of the saga about two years to improve the quality of the saga. multiplayerand during this period interest in battle royale from Halo decreased significantly. In fact, industry experts considered this project unnecessary and low probability of success. Moreover, it will have to gain a place in a market saturated with already established and very popular alternatives. Among them, Fortnite, Call of Duty: Warzone or PUBGand these are just a few of them.

He battle royale from Halo This wasn’t the only game in the saga to be canceled after the transition to Unreal Engine began. According to a recent leak, Halo Infinite 2 It was also in development when it was decided to abandon it, and it is unknown whether the project can be resumed in the future.

Source: Hiper Textual

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.

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