In addition to games that do not support DLSS frame production, proper movement will be useful for those who use super cross or other scaling methods. By involving this function, users will be able to double the perceived square speed to double the effect, which will make the game smoother. For activation, you need to select a harmonious game that supports Directx 11 or DirectX 12 in NVIDIA application sets and activate the proper movement.
This tool can be compared with AMD liquid movement frames 2, but NVIDIA goes even further and offers a complete artificial intelligence model. Unlike solutions such as lossless scaling, smooth movement should provide a more determined and high -quality frame production, especially for old games that do not support domestic technology.
Source: Ferra

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