A lot has happened since 1889, when Nintendo was born as a Hanafuda card company, namely flowers, one of the ideas of Japanese Fusajiro Yamauchi, the company was founded in Kyoto and still has its headquarters there today.
Currently, it is one of the most successful video game companies in the world, owning iconic games: Super Mario Bros., The Legend of Zelda and Pokémon.
The company has embraced its ability to innovate with great adaptability, making it one of the most popular companies in video game development.
In 1933 it was renamed Yamauchi Nintendo and later renamed The Nintendo Playing Card in 1951, twelve years later establishing its name as Nintendo and starting other businesses.
In 1962, the company was listed on the second section of the Osaka Stock Exchange. and on the Kyoto Stock Exchange.
In 1973, the company bet on the Laser Clay Shooting System, which preceded the company’s entry into the video game market and inspired many future video games like Nintendo’s Duck Hunt.
The idea is for players to fire laser guns at moving targets produced by an overhead projector. When a hit is recorded, the projector displays an image of a destroyed target. This came to wipe out the popularity of bowling in Japan.
In 1975 he developed a video game system for Japan using electronic video player (EVR) in collaboration with Mitsubishi Electric and introduced the microprocessor in video game systems the following year, developed the first home consoles in 1977, “TV Game 15” and “TV Game 6”.
In March 1978, Nintendo released a desktop arcade game based on the Othello board game: Computer Othello. On a black monochrome screen, the green, white, and black Othello pieces are replaced by squares and crosshairs, respectively. Computer Othello has no joystick, only 10 colored buttons per player.
A year later, Minoru Arakawa, son-in-law of Japanese Nintendo president Hiroshi Yamauchi, launched Nintendo of America in New York City. So he sets up the coin-operated gaming machines department.
Graphic artist Shigeru Miyamoto created the game Donkey Kong in 1980. Originally named Jumpman, the protagonist is a carpenter who runs to save his girlfriend Pauline from a crazy monkey. Jumpman was later acquired by Nintendo Co., Ltd. It was renamed by Nintendo of America during the establishment of its headquarters. As a tribute to Jumpman’s resemblance to the office owner, Mario SegaliHe was given the name “Mario”.
In 1984, Excitebike, Super Mario Bros., Metroid, The Legend of Zelda and Punch-Out!
Mario and his brother Luigi, NES and NES game “Super Mario Bros.” so famous. A hit all over the world.
From the introduction of the NES in 1985 to the Wii in 2006, Nintendo continued to innovate and set trends in the entertainment industry.
It introduced the Game Boy in 1989 in Japan. The first handheld console with replaceable game cartridges. This is how the power of the Tetris game spread all over the world.
Nintendo 64 was released in Japan on June 23, 1996. A pioneering 64-bit game console with over 500,000 sales on its first day.
Nintendo 64 was released in Europe in March 1997, and 2.3 million were sold in its first year.
Two years later, and the Pokemon license, the foundations for an unprecedented phenomenon are being laid. Well, the popular series was all the rage in the world.
In 2000, the Nintendo Game Boy became the best-selling console of all time, with sales exceeding 100,000,000. In 2004, Nintendo’s mysterious new console was announced worldwide: the Nintendo DS, a dual-screen handheld with touchscreen technology.
After the emergence of the Wii in late 2006, a series of changes came to video games and consoles, in 2008 the Wii became the first system purchased by more than 10 million Americans in a single year.
By 2011, the Nintendo 3DS system was released, allowing users to view and play 3D content without special 3D glasses.
In 2012, the Wii U included the Wii U GamePad controller so users could play differently even outside of the television.
In 2017, the Nintendo Switch system was released and In 2019, Nintendo Switch Lite, designed specifically for portable gaming.
As sales fall, The company’s new console won’t arrive until 2024.
The company has sold 125.62 million Switch consoles, from 122.5 million as of March 31. Equipment sales fell 22 percent.
Although Nintendo confirmed in its fiscal year-end results that it had sold a total of 17.97 million consoles in the 12-month period, it failed to meet its target of reaching 18 million, missing its year-end sales target of 21 million. million
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Source: Exame

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.