Microsoft began the internal tests of its assistant Co -Pilot for video gamesThe field is currently at the stage of the test for employees through the Xbox mobile application and offers new integrations that provide personalized video games.

In accordance with GraveThe initial test version allows access to functions such as the visualization of the latest achievements, the recommendations of games based on the history of activity and Tips for overcoming problems in the gameThe assistant can also be ordered to load and install the headings remotely on the Xbox console.

A Interaction can be performed using text or voice commandsThe Microsoft field included customizable voice profiles for the assistant – described as energetic, wise, relaxed or heroic – to adapt user experience. Although the development of animated characters for the Copilot ecosystem has been confirmed, they are not yet implemented in this particular version for Xbox.

Among the plans for the future integration with Pigovisual recognition function, which This would allow the assistant to interpret the images of the game in real time. If indicated, this will allow CO -POPLE to provide dynamic manual and tactical feedback, especially useful in complex multiplayer names, such as Overwatch 2 And Miner craftField

What is Co -Pilot for video games and how it works in Xbox

Copilot for video games was declared last month as an assistant artificial intelligence Multiplatform. Although it resembles the existing Catbot Co -Driver, this version specially designed for the gaming environment And it is expected that it will be available on Xbox consoles and other devices.

During the recent press event of Sonali Yadav, an artificial intelligence products manager for video games in Microsoft, presented a conceptual version of use with Overwatch 2The field at the demonstration Copilot analyzed the playing style of the user and proposed a tactical guide, such as instructing errors, attacking without support for equipment.

The development of CO -ILOT for video games is based on three principles: capacity, adaptability and tuning. Target offer contextual assistance without interfering with the player’s experience, Allowing users to determine the level of interaction.

“Video games are the only way to entertain where you can stagnate,” said Fatima Cardar, Corporate Vice -President Artificial Intelligence for Xbox games. “So you want something that tells you:“ We help you overcome this. ”

Microsoft plans to launch this first version for the participants of the Xbox Insiders program Through a mobile application. At the moment, the start date for the Xbox consoles has not been confirmed, since the test stage is at an early stage.

Source: Hiper Textual

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.

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