It’s been a year since Apple announced a major change to its App Store review policy to give users more protection from developers trying to run fraudulent activity through apps. Some of these changes, such as requiring developers to provide accurate and real contact information, have been around for a while. Others, on the other hand, have experienced numerous delays, despite the fact that it is very beneficial for iPhone users. Among them pthe ability to delete an account from the application much faster And simple. Fortunately, Apple is already working on implementing them, and they will become mandatory from June next year.
As of June 30 in the App Store will force developers to offer easy-to-find account deletion options in their apps.. This, furthermore, should include the ability to delete all personal data, not just the ability to “temporarily deactivate or deactivate an account,” as outlined by Apple in a new article available on its developer page. Developers using the Sign in with Apple feature will need to use the Rest API. This one specifically revokes the user’s access tokens when the account is deleted.
This new change can be useful, especially for those apps available on the App Store that include payment services and therefore make the cancellation process very difficult. Now, this is not the only measure that Apple will activate soon.
Online group activity apps available on the App Store must include in-app purchases.
On June 30, Apple will also force apps for “online group activities,” which include payment methods outside of the app itself. to activate in-app purchases. This will end the exception the company made during the pandemic to help developers adapt their face-to-face services to digital. It will also allow Apple to earn a percentage of the commission on every purchase, just like it does with other apps in the App Store.
This gives developers until June 30th to apply both changes. Users should mark these changes from the same day.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.