Battle Field 6 It will officially be launched on October 10, but the first fans during the open beta version were amazing. The electronic saga by art seems to return to its best shape, leaving behind a fiasco Battle Field 2042Field and now the editor confirmed What are the requirements for playing it on a PCField
Those who are responsible for Battle Field 6 They promise that the game will offer the best experience of the PC in the history of the saga. A rather ambitious statement and the fact that players will soon experience. It is good that, at least now, they have a more specific image that they need to get better performance and the most shocking graphics, or, if their command accessible is enough to use this.
As we always say, if you have a modern PC specially prepared for games, it will most likely meet the requirements for this type of game. Despite this, then we are going Break the components which is recommended for different graphic levels Battle Field 6Field
Battle Field 6: Requirements for reproduction on PC
Minimum graphics | Recommended (balanced) | Recommended (performance) | Ultra (balanced) | Ultra (performance) | |
Graphic adjustments | 1080p at 30 frames per second. Low graphics. |
1440p at 60 frames per second. High graphics. |
1080p A +80 FPS. Low graphics. |
2160p at 60 frames per second. Ultra graphics. |
1440p at 144 frames per second. High graphics. |
Transparent | Native | Native | Native | Native | Native |
CPU | Intel Core i5-8400 AMD Ryzen 5 2600 |
Intel Core i7-10700 AMD Ryzen 7 3700x |
Intel Core i7-10700 AMD Ryzen 7 3700x |
Intel Core i9-12900K AMD Ryzen 7 7800x3d |
Intel Core i9-12900K AMD Ryzen 7 7800x3d |
RAM | 16 GB of double channel (2133 MHz). | 16 GB of double channel (3200 MHz) | 16 GB of double channel (3200 MHz) | 32 GB of double channel (4800 MHz) | 32 GB of double channel (4800 MHz) |
Graphic processor | Nvidia GeForce RTX 2060 AMD Radeon RX 5600 XT Intel ARC A380 (All with 6 GB of memory) |
Nvidia GeForce RTX 3060 Ti AMD Radeon RX 6700 XT Intel ARC B580 (All with 8 GB of memory) |
Nvidia GeForce RTX 3060 Ti AMD Radeon RX 6700 XT Intel ARC B580 (All with 8 GB of memory) |
Nvidia GeForce RTX 4080 AMD Radeon RX 7900 XTX (All with 16 GB of memory) |
Nvidia GeForce RTX 4080 AMD Radeon RX 7900 XTX (All with 16 GB of memory) |
Repository | At least 55 GB of hard drive. | At least 90 GB of solid -state disk space. | At least 90 GB of solid -state disk space. | At least 90 GB of solid -state disk space. | At least 90 GB of solid -state disk space. |
DirectX | Version 12. | Version 12. | Version 12. | Version 12. | Version 12. |
operating system | Windows 10. | Windows 11 of 64 bits. | Windows 11 of 64 bits. | Windows 11 of 64 bits. | Windows 11 of 64 bits. |
More characteristics
Another important point to keep in mind is that Battle Field 6 He will offer support for the technology of climbing and generation NVIDIA (DLSS 4), AMD (FSR) and Intel (XESS). If you have a graphic processor of the NVIDIA RTX 50 series, you can also use the generation of several frames, among other technologies.
Besides, Battle Field 6 It can be played in 4K with an unlimited personnel frequencyOf course, your computer must comply with the requirements for this, since it requires compatible components and monitor, which supports the specified resolution. But this is not all, since the EA game will also allow the use of monitors with a ratio of parties 21: 9 and 32: 9.
Battlefield 6 also requires several security functions to reproduce it, with a point of view to keep cheats in fear. That is why, in addition to the TPM 2.0 and activated Acement Boot, Windows computers should be able to withstand VBS technologies (virtualization safety) and HVCI (integrity of the protected code hypervisor).
Debut Battle Field 6 This will happen on October 10. In addition to the PC, the game will be available in the PlayStation 5 and Xbox Series X | With a new name will be released in two versions: Standardin exchange for $ 69.99, and Ghostly editionfor $ 99.99.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.