The university will undertake the technical support of the project and the development itself will go to community -oriented format.

The developer team said that after the analysis of many reviews from users, it made this decision.

Now the development of the engine will depend not only on the team, but also to the community. ITMO plans to use the Nau engine in training programs for research and development.

The project is also prototype.

Developers hopes that the open source code will make the engine popular among Russian Gamdev Masters.

Source: Ferra

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