The expression was made not directly by every company, but by the European Association of European Games, representing the interests of legal and regulatory issues.

The reason for this was the initiative of a series of organizations that propose to allow independent developers to regain access to old multiplayer projects if the official servers were interrupted.

However, Video Games Europe said that such actions should only remain in the field of responsibility of the copyright owner.

According to the Association, fan servers are risks: data leakage, vulnerability, dissemination of pirated content and copyright disorders. In addition, they have stated that all games cannot be translated offline – many projects depend on a constant connection with the server and complex server architecture.

It is also emphasized that companies can weaken the online access or to allow third parties to restore and to restore innovations and damage the game ecosystem as a whole.

Source: Ferra

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