For James Cameron, it’s impossible to compare the visuals of his long-awaited film. Avatar 2: Water Sense and any other current film. Including the Marvel franchise. During an interview that considers individualwire, the director insisted that there was “no way to compare on-screen results” between his work and the superhero saga. He also made it clear that there was a “perceptible and obvious distance” between Avatar as a production and successful TV series.

According to James Cameron, achievements Avatar surpasses any other film, including the digital world created by Marvel in most of its feature films. In fact, the filmmaker emphasized the level of detail in the Na’vi’s appearance compared to any other creature in the superhero franchise.

In his opinion, the study is “not even close” to what Avatar achieves in terms of texture, color and kinetics of its characters. This includes Marvel’s greatest achievement so far: the realistic and powerful appearance of Thanos, played by Josh Brolin in Avengers: Endgame.

“I just want to say up front that I’m not going to belittle the Marvel or DC universe,” Cameron made clear. “But the difference is clear”. Which includes, of course, the motion capture technology that made the original Avatar in a visual marvel that marked a historic milestone. But for Cameron, it’s about something more complex; especially a journey that includes a long study of the evolution of digital technology in visual effects avatar 2.

“Obviously the big comic book movies have driven the industry in a lot of ways,” Cameron acknowledged. “But in our case it is also about expansion and precision. The WETA Digital team is constantly replenished with new employees. It is also necessary to develop a sufficient number of new advanced technologies. Industrial Light & Magic does a great job. However, when it comes to the emotional facial expressions we make… Thanos? Let’s go to. This is not even close to what WETA did. Avatar 2: Water Sense“.

A long way to flawless visuals avatar 2

Oddly enough, WETA Digital worked on Thanos to Avengers: Infinity War D Avengers: Endgame along with Digital Domain. So it can be said that some of the character’s famous gestures have the same origin as the visual effects universe. Avatar.

In general, James Cameron believes that what is happening due to the spread of superhero cinema reveals the shortcomings of various projects. For the director, this is a poorly planned journey that also falls short of the demands of an increasingly mature visual effects industry.

This is not the first time James Cameron has criticized superhero franchises and especially his way of making films. He recently analyzed the lack of plot content and the inability of plots to use their characters. “When I watch these amazing Marvel and DC movies, no matter how old the characters are, they all act like they’re in college. They have a relationship, but they don’t really have one,” Cameron said. New York Times. “They never hang spurs because of their children. What are the things that truly ground us and give us strength, love, and purpose? These characters don’t experience that, and I don’t think that’s the way to make films.”

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Inconvenient low quality plot on the screen

James Cameron’s criticism also includes the poor quality of Marvel and DC visuals, which he has insisted on for years. His views join the recent spate of comments about challenges faced by studio visual effects teams. Especially the impossible timing and the poor quality of his visual plot on the screen.

Avatar 2, Avatar: Water Shape, Avatar 2: Water Sense

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Watch Avatar currently

This year She-Hulk: Lawyer She-Hulk D Thor: Love and Thunder These were the two Marvel projects most criticized for their CGI results. In fact, VFX artist Druv Govil admitted on Twitter that it was Marvel who pushed him to “retire from the visual effects industry.” The blunt statement sparked a debate that continues to this day about the quantity and quality of Marvel’s production. One that just got more uncomfortable due to James Cameron’s statements.

Source: Hiper Textual

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