In recent years, kids put a bigger pressure on the internet worldespecially in online games that allow them to interact with people from all over the world.

In the most popular adventure and construction games Roblox, the average age of players is between 8 and 18, and players create worlds with friends as well as strangers, according to the ‘Visual Core’ portal. .

(It can help you: Xbox offers a enforcement system to encourage respectful interaction among users).

For Fornite, it is estimated to be between 8 and 11 years old on average, as stated by video game portal ‘P4’.

According to the ‘Unocero’ portal, hackers take advantage of minors to defraud them.

They do this by stealing data from minors, defrauding children by uploading content via PDF that promises to earn free coins to advance in video games.

With these links they ask the user to click on: links or PDF, where you will be taken to a website where your username and operating system are requested..

(It might help you: Ubisoft is pushing the release of ‘Assassin’s Creed Mirage’: this is the new date).

They will then redirect you to another page where they claim to give you coins if you share your personal information or information or download an app.

Scammers can make money from the collected information. These findings were published by researcher Zack Edwards at the Black Hat computer security conference in Las Vegas.

Therefore, it is recommended not to click on links or PDFs. Offer to make money on Roblox or PaVos, the name of the virtual currency in the Fornite universe to get benefits. For this reason, as a parent, you should be aware of the activities your children do on these platforms so that they do not fall.

(You may be interested: Some of the Xbox games coming out in August).

If you fall for one of these scams, immediately go to the authorities to recover your data and avoid being scammed and especially to protect your child’s emotional and physical integrity.

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Source: Exame

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.

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