Although there is no official confirmation on this matter, many still hope that Rockstar Games will introduce GTA 6 during this month. However, at this time, the study has given no indication that this will happen. Despite this, we recently learned about a number of technologies that are already present in the latest version of the Rockstar graphics engine and which will likely be used in GTA 6. More precisely, in the open world.
Before we continue, we must remember that GTA 6 the action will take place in Vice City, a city inspired by Miami. Numerous reliable reports have been circulating this information for a long time, but it wasn’t until a controversial leak in 2022 caused by unauthorized access to Rockstar’s internal system that we were able to confirm it.
Now, thanks RockstarMagwebsite, which specializes in the New York company’s upcoming projects, we learned about some news that will almost certainly be present in the new version of Vice City.
The important point is that Rockstar has its own graphics engine – Improved Rockstar game enginebetter known as RAGE. With each new project, they upgrade it significantly to take advantage of the current equipment.
When GTA 6everything indicates that it will only be released on PS5, Xbox Series
According to the above-mentioned media reports, the version of the RAGE engine that is used for development GTA 6 includes the following new features. Firstly, there will be significant improvement in water physics. It will be simulated in real time so that its behavior is very close to reality. For reference, the film world uses very similar technology, and now we will have it in Vice City.
What can we expect from real-time simulated water? The ocean, for example, can realistically react to the passage of air currents, boats, and our character’s swimming, to name a few situations. With this demo from NVIDIA GameWorks, which already has a water simulation tool integrated, you can get an idea of how it works:
RockstarMag suggests real-time water modeling could open the door to surfing in GTA 6. Nothing has been confirmed, obviously.
The second great novelty GTA 6 It will be in vehicles. Rockstar would greatly increase the number of polygons in each car. Thanks to this it will be possible to show much more accurate and detailed deformations. Therefore, the collision system will have much more realistic effects if we compare it to what we see in Grand Theft Auto 5.
On the other hand, increasing the polygons will also make the cars more attractive. higher level of detail, both outside and inside. In fact, one of the leaked videos GTA 6 In 2022, it showed a huge leap in the graphical quality of the cabins.
Now it’s time to talk about lighting. In this sense, GTA 6 will inherit the same technology from Red Dead Redemption 2which is already using lighting simulation system with amazing results throughout the day and night. This is largely due to the materials of environmental objects, which are able to reflect light in accordance with reality.
Finally, GTA 6 I would bet on realistic weather effects. That is, climate will cause changes in the scenario. For example, a strong air current can shake vegetation and change the movement of waves on a beach. Rain, in turn, will make driving at high speed more difficult. Additionally, greater realism will be seen in the day/night cycles that are so common in Rockstar’s open worlds.
Although the source is reliable, it is best to take this message with confidence and wait for confirmation from Rockstar. Even GTA 6 isn’t unveiled this month, rest assured the studio is already working on it. So the announcement could come at any time…
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.