Ubisoft has officially announced Assassin’s Creed Shadows, the next game in the saga, which will debut this year. He first trailer gives us a glimpse of what awaits us in feudal Japan. Although the publisher made a choice in favor of cinematography rather than gameplaythe result never ceases to amaze.
Assassin’s Creed Shadows is the next big game from Ubisoft. Having tried my luck with AK MirageThe French giant has focused its efforts on an ambitious project that The action takes place in Japan during the Sengoku period.. Ubisoft said this is the most requested setting in the franchise’s 16-year history.
“IN Assassin’s Creed Shadowsyou will live intertwined stories Naoe, skilled shinobi assassin from Iga Province, and Yasuke, a powerful African samurai legends. Against the backdrop of the turbulent late Sengoku period, this remarkable duo will discover their shared destiny, ushering in a new era for Japan,” reads the game’s official description.
Ubisoft has used a cinematic trailer again announce a new game Assassin’s Creed. Although this practice was never welcomed by players, the end result is not bad and gives us an insight into the lives of Naoe and Yasuke.
What is it about Shadow of Assassin’s CreedYes
In an interview with IGNUbisoft has offered more details about the game. Marc-Alexis Côté, executive producer of the franchise, commented: Assassin’s Creed Shadows will recreate Japan in 1579 in detail.
The developers chose the Azuchi-Momoyama period, a difficult transitional era between Sengoku and Edo. “This will be the last time samurai will participate in a major battle, and the last time they will serve in a purely military role,” said Stéphanie-Anne Ruatta, global director of Ubisoft Quebec.
Just like we saw in AS Odyssey And AK ValhallaUbisoft will bet on two playable characters: Naoe and Yasuke.. Charles Benoit, the game’s director, mentioned in the second trailer that they want players to feel what it’s like to control a shinobi assassin and samurai. Benoit adds that lumping them into one character doesn’t make sense since they come from different backgrounds or social classes.



For the first time in a game in the series Assassin’s Creed Shadows will allow us to play with a historical character: Yasuke., the famous black samurai from Mozambique who served Oda Nobunaga, the gameplay is focused on hand-to-hand combat, and Naoe will be a character who can destroy enemies from the shadows. Ubisoft mentioned that players will have the option to engage in stealth or frontal combat.
Assassin’s Creed Shadows will Fully dynamic lighting system. Players will be able to hide in the shadows to remain undetected or escape from the enemy, as happened in Splinter Cell. The game will also offer Parkour as an alternative, Naoe will use her assassin’s agility to scale walls and navigate ceilings.
The game will offer destructible environments or changing scenery depending on the season (spring, summer, autumn or winter). Developers strive for a dynamic world.
Another Assassin’s Creed marathon?
One of the features of the latter Assassin’s Creed This is its continuation. Yes, sure Mirage This is a short game, more like the classic games. Odyssey And Valhalla These are long adventures. Assassin’s Creed Shadows will not be an exceptionsince this is an open-world RPG (with everything that implies).
The game will have a less linear structure because We can choose the order in which we eliminate our targets.. The campaign will be focused, but players will have more freedom. “It’s less about ‘following the mission to a certain point’ and more about ‘I want to do this,’ and then you find a way to do it,” said creative director Jonathan Dumont.
Assassin’s Creed Shadows will available from November 15, 2024 on PC, PS5 and Xbox Series X|S.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.