Many people think Silent Hill 2 The best horror game ever. For this reason, although its remake created a stir among locals and visitors, it also brought with it a lot of uncertainty. Unlike other games, Silent Hill 2 is not an action game or a game. survival At its core, it’s a psychological horror game that has components from other genres, but the core of the game has always been the setting and what’s invisible to the naked eye. The combat is, in fact, secondary, the subtleties, the subtext. The protagonist’s descent into personal hell.

This is why the original game is so good. Everything is measured down to the millimeter, from the characters’ few lines of dialogue to the rhythm with which the player progresses through various areas and uncovers clues to a plot that, aside from its final reveal, is quite mysterious. What Silent Hill actually is and what the player experiences is always left behind the scenes. A remake that failed to leave key elements of the game intact could conceptually change many of the key elements of Silent Hill. Adding here and there or breaking some mechanics will result in the remake not respecting the original work.

But Bloober Team and Konami They created an extraordinary game based on one of the masterpieces of the psychological horror genre. In short, this is one of the best remakes and one of the best games you can play today if you love horror. And yes, yes, you are capable of finishing the job. Because Silent Hill 2 Remake, like the original, is quite mysterious and tries very hard to lead the player by the hand, but improvements in the technical part of the game They make it much scarier than the original.

There are changes, of course. The combat system is different, lacking tank controls and relying on a shoulder-mounted camera, but it’s chaotic enough to still serve as a test of skill. There are new secondary areas, and there are encounters that have moved places, but the game, again, remains intact. And also its rhythm. The graphics of the game, at least on PS5, are great. And the new sound system, combined with the stage and lighting, creates one of the most terrifying experiences that can be staged today. Silent Hill 2, like the original, does not rely on scares, randomness or strange cliffhangers, but rather the setting, setting, sound and what we find in the adventure enhance the psychological horror and a feeling of oppression as you progress through the game. The puzzles are mostly the same, with minor changes to the solution (which, by the way, varies depending on the difficulty), although there are some new ones that force you to spend more time in the starting area. In the game, for example, than in the original you could complete it in just 10 minutes, as soon as you took control into your own hands.

Silent Hill 2: one of the most story-heavy games

This adventure may not be for everyone. This, of course, is not an action game or an original, although yes, you have weapons and there are enemies. But depending on the topic it addresses (gender violence, murder, sexual violence, domestic violence, alcoholism, loneliness, abandonment, bullying, guilt, suicide…), quite hard to see nowadays (and the entire video game industry in general), as well as the need to understand the clues left by the setting, objects and collectibles, this game needs to be taken very lightly. The remake fully understands the essence of the original and keeps the experience on the same level as the game released in 2001, but with advances in 2024 gameplay. Surprisingly, despite how difficult it seems at first glance for a game like Silent Hill 2 to adapt to today, The remake is an outstanding work in all aspects of storytelling.

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The decision to remake Silent Hill 2 first is brilliant. The game functions as a separate island in the franchise. Its story unfolds independently, has a beginning and an end (several, actually), and is the best and most complex entry in a franchise that has become smaller and smaller as new installments have been released.

The story of Silent Hill 2 and James Sutherland is not only the best of the entire franchise, but also one of the best ever created in the history of video games. So don’t worry, not only do you not have to play the previous games, Everything you need to know about Silent Hill to understand the remake is contained in the game itself. You’ll have to look beyond that, into the characters’ lines, into the collectibles, into what the setting itself is telling you, to understand what you’re actually seeing, and to truly understand the game, and, above all, to understand once and for all that There is. This is actually the Silent Hill town you experience in the game. The ending you see, like the original, will largely depend on your actions in the game. This may all seem a little overwhelming, but trust us when we tell you that there is no narrative experience quite like Silent Hill 2.

Excellent atmosphere and technical section

The remake retains the dark and oppressive atmosphere that makes Silent Hill 2 one of the best horror games ever. No cheap claims, no random intimidation and no cheap shocks. Once crossing the fog, you will be left alone with the character and his thoughtsand there will not be a moment when the game gives you a break from psychological oppression.

Whether you’re looking for a horror game for this Halloween or a narrative experience like you’ve never experienced in a game, that is, of course, you are able to overcome and accept many of the very sensitive and very personal themes that the game poses. This remake of Silent Hill 2 is the best game of its genre that you can play. And as far as a pure horror game goes, I doubt there is a game out there that, by virtue of its setting and the way it makes it more accessible to you, offers an experience minimally comparable to what Konami and Bloober Team’s remake offers.

Source: Hiper Textual

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.

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