Campaign Call Of Duty Modern Warfare 2 – one of the best in the history of the franchise, which cannot be said about the multiplayer. Online side debuted with an infinite number of mistakes on all platforms; bugs that, of course, harm the overall experience of the players. While Infinity Ward is actively working to resolve them, there are other issues that will be more difficult to resolve.

During the week, the studio implemented various patches on their servers, and this Thursday released a client update. According to Infinity Ward, the last solves most mistakes and exploits reported on maps from Modern Warfare 2. You may have noticed yourself that some players use these bugs – for example, shooting through walls – to stand out in the game. So it looks like it won’t happen again.

They also report that they mistakes in profile editing. Unfortunately, the system is still disabled pingas in the early days Modern Warfare 2 it was found that players could be followed through walls and throughout the match. Through the board in Trello, they report known bugs and which ones have already been fixed.

Modern Warfare 2 and controversial changes that no one asked for

Now the problems are multiplayer from Modern Warfare 2 There are more of them than technical failures. The latter require “simply” looking at the code to find what is interfering with the normal operation of the game. However, this year Infinity Ward decided to introduce a number of gameplay changes that were not well received for the community.

First, there is a problem card size. Modern Warfare 2 It has the biggest stages in the series, but the number of players per game remains the same. This forced the players to cover long distances, otherwise the action would be concentrated in certain places, leaving everything else for nothing. Dimensions, moreover, have become best ally touriststhat never cease to cause headaches.

Another situation that causes a stir, disappearance Slide Cancel, a mechanic that allowed you to move with greater agility. His absence was widely criticized by many players, mostly competitive. They believe this decision is because Activision wants casual players, or those who don’t have that kind of controller skills, to be able to have a good time without having to learn extra moves.

To the above we can also add very poorly designed GUI; error considering that Modern Warfare 2 introduced a new weapon development system that can be difficult to understand. Therefore, the user interface complicates the task even more.

Thus, we are faced with significant design-level decisions that they won’t be fixed overnight. Unless, of course, Infinity Ward really intends to serve him. Otherwise, you will have to get used to them.

Source: Hiper Textual

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