The Final Fantasy franchise has as many iterations as the different games we’ve seen since the first game was released in 1987. After so many years, it is logical that the saga has not only changed, but also adapted to the trends in gameplay and the comings and goings of its players. Final Fantasy XVI is the next installment in the saga. and follow this rule again.
This title is similar to what we have seen in recent years, but with a completely different character that goes from its narrative to its content. gameplay. We have already played the new Square Enix game and have seen first hand how the maturity of the saga has evolved into a game that is without a doubt one of the biggest promises of the year.
In fact, one of the things that surprises you about a title once you sit down at the console with it is its staging. It is very similar to the most recent parts, but the truth is that it takes place in its own world, with common building blocks that, although covering the most recent trends in the industry, retains the essence that makes the player feel like they are facing Final Fantasy. This is one of the main distinguishing elements. The studio took here and there to fit the game with enough elements to make it a potential benchmark in the saga, yet new enough to work on its own.
Final Fantasy XVI: one of the best narrative and artistic parts of the saga.
There will be many who will see elements of HBO, Game of Thrones, family betrayals and medieval epics reflected in the new Square Enix game, but also pure fantasy, cExtremely insane real-time combat and, above all, the art section, which is one of the best the franchise has given us in the past decade. Final Fantasy XVI feels fresh, familiar, and extremely addictive.
Perhaps innovations in the combat system, fluidity of movement and such a semi-open world that contains itself through small sandboxes which offer relative freedom, give pleasure from the game. Final Fantasy XVI knows how to present its story very well, and the truth is that in the few hours that we had the opportunity to play it, we can see firsthand how well Square Enix did with the narrative part. Memories of Game of Thrones, of betrayal and impossible alliances, gradually build up over the first bars of the game with the player.
From there, halfway between the open-world freedom contained in its own level and combat that combines secondary bosses and spectacular final boss fights. The battles, which highlight the special abilities of each of them, having a significant impact on both their construction and the game’s storyline, complete a game that, if not played in its entirety, aims to be one of the big releases of the year.
Final Fantasy XVI is undoubtedly one of the most anticipated games of the year.
Four hours may not be enough to know everything a Final Fantasy level title has to offer us, but it’s no doubt enough to make sure Square Enix knows what they’re doing. Final Fantasy XVI captures like no other, everything that makes a title with these characteristics fun. Eat Direct changes to the gameplay and combat system that feel great. Others may not be as good as 30 fps in quality mode, but that’s the price to pay for most games that offer a performance mode focused on the highest graphics quality and quality mode. Be that as it may, in the build we tested, although there are obvious differences in the quality of textures or draw distance, the game looks pretty good in two modes.
Much has to do with the artistic aspect of the game and the different biomes it offers, as we say, in the form of small sandboxes. Although there are many linear sections, the areas dominated by exploration are admirable and wide enough to offer the most complete secondary and tooling. enough to take your time and dive deeper into the epic storytelling that Final Fantasy XVI has to offer.
Final Fantasy XVI is arguably the least RPG RPG in the saga in recent years, which is why it’s highly recommended (and friendly) for those players who look nostalgically at classic games. but that they dropped the franchise along the way. And also a very interesting claim for the most persistent. And a title we can’t wait to play in full when it goes on sale on July 22nd.
The Final Fantasy XVI experience is based on the special press version of the game, and the content may differ from the final commercial version of the game at launch. The game was tested on PS5 at a special press event hosted by Plaion. All images are copyright of Square Enix.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.