Accordingly, in the future, players will be able to immerse themselves in the game while installing it, which promises to reduce the long waiting hours on the day new games are released.
This innovation involves splitting large game installations into separate parts or “chunks”. Each “track” will be downloaded separately, and players will start playing one track while the others continue to load.
This differs from current systems, where you can sometimes only play the first parts of the game while the rest loads. The new system will “silently” build each “part” of the project and estimate how long it will take the player to complete each part.
In this case, information about the game time will be provided to each download item so that the system can prioritize the most necessary options.
It’s unclear how Sony plans to implement this technology. This may require new hardware or an upgrade to existing PlayStation 5s.
Source: Ferra

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