According to Circana, one -quarter of American players plans to spend less on games due to growth in housing, products and general economic uncertainty. In 2025, the US market can be reduced by 4.7%.

The situation is heavier with its free playing and signature services that provide access to popular headings such as Fortnite and Roblox without major costs and reduce the incentive to buy premium games.

At the same time, the cost of breaking box office records reached $ 200-250 million, which forced the studio to bet on ongoing and proven formulas and avoided the risky new IP.

Leiden believes that it is beneficial for platforms by criticizing the release of AAA in subscriptions on the day of its subscription, but transforms developers into “hired workers without the chance of super expertise.

According to him, the prices of the games should be raised gradually and the current increase up to $ 80 increases the gap between large hit and other projects.

Source: Ferra

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I am a professional journalist and content creator with extensive experience writing for news websites. I currently work as an author at Gadget Onus, where I specialize in covering hot news topics. My written pieces have been published on some of the biggest media outlets around the world, including The Guardian and BBC News.

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