The iPad may still be a hub in iOS 16, but there are limitations
iPad
iPad won’t have HomeKit news and Home app redesign with iOS 16
The arrival of iOS 16 will mark a new era for the use, programming and experience of iOS 16. home automation With HomeKit, but not for one of the Apple devices. The iPad, one of the tools of the home hub (HUB), can stop being so productive and miss out on the upcoming news.
With the announcement of iOS 16, HomeKit’s evolution has been detailed and, in addition to being redesigned in the “Home” app, it has also been improved to be compatible. To be important, an open system for more accessories to be compatible With this function of Apple devices.
After some adventurers decided to install the first iOS 16 Beta, one of the most worrying details for many has come to light, and that’s it, iPad ceased to be one of the main internal hubs Thus, the user can access the improvements implemented in the Home application and the new functions of its accessories in the next update.
While Apple has already confirmed in a statement to The Verge that the iPad will continue to work to control HomeKit accessories, won’t access new architecture.
“iOS 16 and iPadOS 16 will continue to support iPad as a home hub without loss of functionality”Apple spokesperson Catherine Franklin said.
Along with these releases, the Home app will introduce a new architecture for an even more efficient and reliable experience. It will be able to continue to enjoy the boot architecture and all the features available.”. He said later.
iPad won’t have HomeKit news with iOS 16
So the Home app, Matter system accessories and all the new stuff will be targeted for use with a home hub like Apple TV and HomePod. iPad ruled out for HomeKit’s future or at least for big changes.
It’s true that many who have this type of technology for the home prefer these two devices, but it was easier to add an accessory and use it via the iPad. one of the most convenient options for new users.
Source: i Padizate

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.