It’s been years since ARM supplies the mobile market with its video cards, and the company has decided to take its experience a big step forward by proposing a new hardware that could potentially prove to be truly revolutionary. We speak specifically of the card known as Immortaliss-G715which will present itself with the possibility of guarantee native Ray Tracing on mobile platformstechnology that has allowed for years on PC and recently also on consoles to provide reflections and lights that are particularly immersive and of high quality, given the processing in real time.

Not all games have support of this type, but more and more developers are working on their titles to update, or release them, allowing them to support this feature, which, however, requires a lot of computing power and special architectures. to function well without having bad experiences. Obviously, despite the excellent performance they offer, mobile devices cannot withstand such a comparison, which is why we may see more and more hardware of this type in the future, ready to support Ray Tracing natively. on its own, and not through software

It must be said that the mobile market has certainly taken more than the PC and the console to cope with this new generation of technology, but that at least in the coming months and years we could see it in the catalogs of the platforms arrives from the ready-made titles to support Ray Tracing, pushing the video cards placed in the respective devices to the maximum.

Evidently the new GPU will perform 15% better than the previous generationand I won’t be able to see what his chances will be until this is finally released by the behemoth.


Source: Lega Nerd

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