Who says the skills needed to participate in the? Formula 1 in schools are they only taught in school? It’s not. The national and international students who participated in the first made in Italy edition of . prove this Tribal challenge in schools. The competition has seen the organization of Hare, the American Formula 1 team, based in Bunbury. In collaboration with the Italian company dallarawhich has been producing racing cars in the province of Parma since 1972.

In the competition, students from various institutions from 9 to 19 years old made it difficult for themselves. The aim of the match was the project of a fashion model- compressed air using advanced tools and programs such as CAD and CAM. To make the project come true 3D printing and the circuit test with real races between the participants on a 24 meter long track.

Simply put, practical work is combined with technical knowledge with the desire to learn to work in a team. Over there cooperation is the motto for the success of the project. If you work well together with the same end goal, the project will work. In the competition, the one with the highest score wins. An all-Italian first edition that saw the triumph ofInternational School of Bolognathe only non-technical institute participating.

The victory was deserved given the best score reported in the presentation of the project and in the portfolio, but also in the creation of the fastest model. The winning school had no advanced software or tools available, and no convention. Everything was based on power and the capacity guys. The In School Stem Challenge competition, already active in 51 countries. It wants to grow with an operational team, a nice working atmosphere, but also train with world professionals in the sector.


Source: Lega Nerd

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.

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