While available in some countries on a limited basis, Activision has confirmed the global release date for Warzone Mobile and that it will arrive sooner than expected with one of battle royale (and a small multiplayer section) which is most played on all mobile devices.

Warzone Mobile will launch globally on Android and PC on March 21st, and will also support the progress of current Call of Duty: Modern Warfare III and Call of Duty: Warzone players with its general progression system. That is, ranks, battle passes, and weapon levels will progress regardless of the game and platform. TO

Not only that, but unlocked items, including weapons you currently use in Warzone on console and PC, will also be available in Warzone Mobile. When it comes to maps, Activision has pulled out all the stops: no Urzikstan, Ashika or Vondel. The Crown Jewels have been saved for Warzone Mobile, which debuts with Verdansk and Rebirth Island.

And this will actually happen with a higher player density than current versions of Warzone: 120 players simultaneously on the BR map And 48 concurrent players in Rebirth.

Warzone Mobile also features multiplayer (and yes, it includes shipping)

Warzone Mobile won’t just be Battle Royale or Resurgence, as it will also include multiplayer with the community’s most beloved modes and the most popular maps of recent years: Shipping, shooting range and dump and classic modes such as Team Deathmatch, Domination, Kill Confirmed and S&D, also available in Hardcore.

Like its big brother, Warzone Mobile also uses Activision’s friends list, so we can continue playing with the same friends we play with on console or PC. The game has chat channels on all platforms on which it is available.

Warzone Mobile will be completely free, and you can now pre-register to play it when it becomes available on March 21st. If you sign up now, you’ll gain access to a number of exclusive rewards that will only be available in limited quantities, including:

  • Ghost Operator Skin “Doomed”
  • Blueprint M4 “Archdemon” and X12 “Prince of Hell”
  • Sticker “Flame of Enemies”
  • Dark Familiar Emblem

The game was developed by several of Activision’s mobile development studios, such as Activision Shanghai Studio, Beenox, Solid State Studios and Digital Legends. The latter is also from Barcelona.

Source: Hiper Textual

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.


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