The video game world has gone into overdrive with the Nintendo Switch 2. This is no coincidence, as in recent weeks the console has been subject to important leaks, details about its catalog of games have been revealed, and the company itself has announced when it will be officially unveiled. This whole jumble of things allows us to do a little insight into the changes that will happen to the future generation.
The thing is, 10 years is a long time, and the users most connected to the Nintendo ecosystem are starting to demand new features beyond an OLED screen or a Lite version. The original console is unique option on the market, but the lack of updates has been affecting the company’s sales for some time now. Something made worse by the limitations of its internal hardware, which hinders the development of more powerful games and higher quality.
The real news will come with the generational change, an important milestone that the company says will happen during first quarter of 2025. Until then, you’ll have to make do with knowing what the Nintendo Switch 2 keys will be.
Larger Switch 2 at 8 inches
The first detail was welcomed with open arms by industry representatives and its experts. Several sources stated that Nintendo Switch 2 will be bigger than the original. In fact, some accessory manufacturers have already gained access to it and claim that It will be a cross between Switch OLED and Steam Deck..
And no, the increase in size would not be accidental. Another very important leak indicates the arrival of 8″ panel for the new generation. Regarding the previous statement, Nintendo will be able to create a console with very thin bezels to be able to integrate an 8-inch screen into a body smaller than the Steam Deck (7 inches).
Some completely updated Joy-Con
As for the dynamics, everything will remain the same on Nintendo Switch 2: it will consist of housing and two removable controls on the sides. In the second generation, these controls, the Joy-Con, will be different. An important source claims that connection to the console will be via magnets and not with rails.
Moreover, the same source reports that these magnets will be electromagneticso the console and the controller itself could the ability to choose when there is attraction and when there is not. Of course, we recommend that you take this last detail with a grain of salt, as some sources claim that this is too advanced a technology to be implemented in this type of equipment.
And if you’re wondering, everything points to that The new Joy-Con will be compatible with the original Switch.but only when used wirelessly, since the following magnetic system will not allow the current rails to be connected.

New cartridges for Nintendo Switch 2
The controls aren’t the only things I’d change in the second generation. A recent leak revealed that game cartridges will be updated and will receive a new design. This takes us by surprise as it has long been expected that both consoles will be backwards compatible.
Switch 2 will be compatible with older cartridges., but the original Switch couldn’t insert the new generation cartridge. It is currently unknown whether the game update will be released in physical format or will have a software limitation. That is, it is possible to maintain the previous design. Ability to read new parts on the original console..

New NVIDIA Tegra T239 processor.
Supply compatibility may be related to capacity. Nintendo Switch 2 is expected to come with a new processor NVIDIA Tegra T239a much more powerful chip that will open doors new opportunities in title development. This is why games from the second generation may not be supported by the first.
What improvements does this NVIDIA chip have? The main feature is that it is based on the Ampere architecture, which allows the use of an artificial intelligence system for rescaling resolution. This is something that is already used on PC and produces amazing results, so The next Switch 2 could take a big leap in quality when used with dock on TV.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.