Catastrophe agreement continues to give me something to talk about. PlayStation announced Firewalk Studios closurethe studio responsible for its development, just over a month after it withdrew the game due to its poor debut. According to journalist Jason Schreier, BloombergThe decision will leave 172 company employees without work.

The Japanese company confirmed the death through a publication on its official blog. agreement and Firewalk Studios. Although there was slight hope that the game would get a second chance, that option was completely ruled out.

“After much consideration, we have decided that the best path forward is to permanently cease offering the game and close the studio. “I want to thank everyone at Firewalk for their work, creative spirit and dedication,” he said. Hermen Hulsthistorical global leader of PlayStation Studios and current CEO of Sony Interactive Entertainment’s Studio Business Group.

Hulst highlighted some aspects agreement as “exceptional”, but argued that it had not reached the level needed to attract huge numbers of players. As reported at the time the product was withdrawn from the market, the name It sold only 25,000 copies. It will be available on PS5 and PC in the first two weeks.

The head of PlayStation named the genre PvP shooters as very competitive and admitted that the Firewalk Studios game was false step for the company. “We will use the lessons we have learned from agreement and we will continue to develop our games-as-a-service capabilities to grow in this area in the future,” he noted.

Firewalk Studios posted a farewell message on their X (Twitter) profile. The company highlighted milestones in its brief history and acknowledged that although agreement didn’t work, trying to innovate is critical for the industry. “Firewalk’s talent and level of individual work is truly second to none. The teams at Sony Interactive Entertainment and the entire industry will be lucky to work with them,” the studio said.

agreement This will be the most expensive failure in PlayStation history.

Firewalk Studios’ closure suggests failure agreement It was irreversible. Let us remind you that the development of the game began in 2016 in orbit Probably monstersbut it only debuted in August of this year. Poor sales figures forced PlayStation to announce in early September that it would cease production and issue refunds to those who purchased it.

Many associate poor performance agreement because it appeared at a time when the market hero shooters is saturated. But what caused the most public anger was the decision to launch it. priced at $40. Especially considering that the vast majority of titles of this type free game with microtransactions.

According to reports last month, agreement would become a victim “toxic positivism” from Firewalk Studios. What does it mean? That no one at the studio was allowed to make negative comments about the game during its development, cultivating an internal image that seemed better than it actually was.

Concord will be the most expensive failure in PlayStation history
PlayStation bought Firewalk Studios in 2023 and closed it a year and a half later.

agreement This would also be influenced by virtually no advertising from PlayStation on channels that could bring it closer to its target audience. Quite an astonishing problem, since this project is said to have been one of Helmen Hulst’s favorites.

As it were, agreement This would be the most expensive failure in the history of Sony Interactive Entertainment. Game development is expected to cost $400 millionof which approximately $200 million was due to be contributed by PlayStation upon its acquisition of Firewalk Studios in April 2023.

Source: Hiper Textual

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.

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