Battlefield 2042 was considered one of the worst games in the franchise. Battlefield 6, just over a week from its official launch, is already indicating that it is not only the best, but one of the best. shooter What a bigger impact this will have on the entire current generation, which, on the other hand, has been left a little without great first-person multiplayer experiences.
This is supported by the numbers of the game with absolute records, both ours and those of others, but also by the experience that a person receives when he puts himself under the control of the game. The price you pay for one of the best multiplayer modes out there right now is one of the most mediocre campaigns in memory, what feels like another stupid bug that DICE fixes in record time, a challenge system that’s particularly tedious at best.
The Battlefield 6 beta has already shown the way. This time there were no letters addressed to the players or pretentious words. Out of the blue, DICE, unafraid of anything, quickly opened up the Labs program, showing off what they were working on. He basic The product was extremely solid, an exceptional foundation for further development. AND the end result is greatone of the best immersive experiences in terms of massively multiplayer FPS and a game that players predict has a promising future.
Battlefield 6 offers players three experiences (a fourth is on the way): a single-player campaign that gives context to the game’s factions, a massive multiplayer mode with a good repertoire of maps, some better, some worse, accompanied by a pretty interesting arsenal of weapons, and a Portal experience editor in which players can create their own game modes and even their own maps.
Regarding the first point, The campaign is extremely mediocre: Only lasts about 4-5 hours and requires a long preparation time. Not just the animation, graphics and character modeling, but the sheer number of bugs that take you out of the game: soldiers that freeze, AI that stays lost… it could be vastly improved in every aspect, although it does offer a section of the narrative that could have more of an impact and that could be salvaged. Overall, Battlefield is never about the campaign, and while it’s a welcome addition, the truth is that it’s nowhere near the level of BF3, BF4, or even BF1’s war stories.
Open classes that need some changes
On the other hand, what the game is really good at is its multiplayer. Reminiscent of Battlefield 3 and 4, it’s a paradigm shift in every way compared to BF2042. Here we change the operators for the classic classes, although the game does not limit weapons to each of the classes: everyone can use everything (except equipment), and each has certain advantages if you choose to use their predefined weapons. For example, all classes have less accuracy for the sniper, except for the scout, and the engineer has less time to sprint when shooting with a submachine gun.
The balance between them is right, although there are some details that make some stand out more than others: Support and its ability to provide unlimited ammo is far superior to Assault, which despite having certain gadgets very good, a little behind the rest. Or the Engineer, who is a nightmare to fight with vehicles, and who is also superior to the Assault in almost every way, so with classes open and not limited to weapons, it becomes very difficult not to go straight to one of the two best, covering almost all situations in the game.
The same thing happens with vehicles: they are well balanced in combat with infantry, but need some improvement in terms of maneuverability and speed, especially helicopters. Overall, they still handle exceptionally well for the average user, but offer tremendous depth. for those who want to experiment with them to the fullest.
Large selection of cards, although some require balancing.
Another key section is maps. They are made with great love and have their own personality. While some are too chaotic for different game modes, such as New Sobek or Empire State, and others, such as Miraak Valley, which is almost impossible to conquer in Assault and needs to be balanced again, the truth is that this is a very good set that breaks the dynamics of BF2042 and offers a very different gameplay. There are 9 in total, some limited depending on game modes, and 3 more confirmed on the way, the first of them just 18 days from the game’s launch.









Regarding the graphics section and shootoutthis is great. The game runs great on any platform, even on less powerful PCs, so the optimization is excellent. Plus, it totally feels like a next-gen game: the animations are very polished, the texture detail on everything is very good, and the destruction system is impressive no matter how many times you see the same building being destroyed. And a new mechanic that allows you to drag and revive a downed companion significantly increases immersion in the game. The same thing happens with the audio: the use of an aggressive audio mix with 3D sound provides a rounded experience.and at times it feels like you’re acting in a movie. The weapons feel unique, powerful, and balanced more than right, with none of them, except the submachine gun, standing out from the others: they all play their part and get better or worse depending on the situation.

Excellent graphics and game modes for every taste
True, some maps have certain problems with lighting and glareand the HDR effect when viewing windows or entering and exiting buildings is greatly exaggerated, although the developers have confirmed that they are already working on fixing these issues. Some maps like Firestorm or Manhattan Bridge. They have quite a lot of problems with this glarebut in general it is common for all lighting in the game, and it happens in both HDR and SDR. This is a relatively easy fix on PC, although not entirely impossible on consoles, but it’s something that will change in the short term.
As for Portal, its map editing system and experience, the truth is that it offers some pretty fun game modes, and in other cases special experiences created by the community that are not found in the official multiplayer mode: airplane racing game modes, a zombie mode or a third-person mode. The truth is that there is something for every taste here, and this is much appreciated because even save XP and progress when using the official rules.so you can create your own experiences with friends and play with each other in completely crazy and officially unthinkable ways. It even allows you to make your server permanent and accessible to everyone, and even copy an experience someone else has created and host it for you and your friends… when it works. Because since launch, Portal has been running at half capacity, fully saturated… and that has a lot to do with progress.


Progress in Battlefield 6 is slow. Although DICE has improved the weapon experience so that they unlock faster, a large number gadgets and very good weapons require tasks that are simply impossible for the average player. For example, for a long-range sniper, you need to complete two previous fairly lengthy challenges and get 200 headshot kills over 200 meters away. After 55 hours of playing I’m not even half done and I’m a pretty good player. It pushed create hundreds of thousands of portal servers for farm these problems with bot farms and experiencemaking it impossible for legitimate players to use Portal properly. And all this despite the fact that DICE has reduced the amount of bot experience and imposed certain restrictions on experience farms.

Problems require a return. I’m for grind for cosmetics, but limit in-game items such as weapons and gadgets after challenges that are not only tedious, but also difficult for those who can dedicate fewer hours to the game or have higher skills: this significantly limits their gaming experience, which should be more open to all skills. The developers are working on this, which is confirmed.
Whatever the case may be, Battlefield 6 is a round package. This shooter excels in all the key sections that make multiplayer a fun experience worth spending countless hours on. Simply put, this is the best first-person shooter the current generation of consoles has seen. And the best part is, this is just the basis of what the developers promised. Including the Battle Royale, which will appear sooner rather than later.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.