Striking Distance published the third video diary dedicated to the development of The Callisto Protocol, in this case focusing on the value of isolation and the representation of the feeling of helplessness within the horror genre. In the video below, Glen Schofield, Alec Gillis, Sean Cunningham, The Newton Brothers and others explain the elements they focused on to make thegruesome images of the game and to one feeling of fear in players.

In the Callisto protocol, the authors explain, the player will experience a strong sense of isolation and vulnerability. A sense of helplessness that the player will feel not only in the face of imminent threats, but also in situations where they will feel constantly hunted and hopeless due to the horrors hanging over them and the scarcity of resources.

We remind you that the Callisto protocol has the history of Jacob Lee struggling to explore the maximum security prison on Callisto, Jupiter’s second largest moon, which holds terrors unspeakable. The game also uses a technique called “Horror Engineering”, which combines various components such as atmosphere, suspense, violence, and a sense of helplessness, with the aim of instilling an unprecedented sense of terror.

The Callisto protocol is available from December 2 for PC, PS5, PS4, Xbox Series X|S and Xbox One.

  • Mastering Horror | The Callisto Protocol Docuseries: Episode 3 (youtube.com)

Source: Lega Nerd

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