The story ‘Alice in Wonderland’ is widely known and will be the first story that comes to mind after playing for a few minutes. ‘Ravenlok’ is the latest game from Cococumber, creators of ‘Riverbond’ and ‘Echo Generation’.
Here we are a young woman who moved to a country house with her family. There, he discovers a mysterious mirror that takes him to a fantasy world dominated by the evil queen the Caterpillar.
The great thing about this adventure is the sheer number of things to do and beautiful areas to explore.
On the one hand, We will find ourselves in intense fights against monsters that help us level up. On the other hand, we can explore magnificent environments in search of gold and collectibles that can be exchanged for magic bombs for war.
‘Ravenlok’ aims not to be an overwhelming experience, but to be accessible to experts and beginners alike. Its controls and mechanics are simple but still exciting. The same goes for quests and “puzzles” scattered throughout the fantasy world. They have their own level of complexity, but they certainly don’t require a lot of time or superhuman effort.
with this title Cococumber completes the game trilogy with the voxel style, a graphic design approach that uses volumetric units called “voxels”. to represent three-dimensional objects in virtual environments.
Unlike traditional polygon graphics, which use triangles to create shapes and surfaces, voxels are discrete three-dimensional cubes that come together to form objects and scenery. This results in a distinctive visual style similar to classic video games, with more cubic shapes and a pixelated look.‘Ravenlok’ is available for Xbox One, Xbox Series X|S and Windows 10/11. It’s available through Xbox Game Pass and costs around 76,000 pesos in stores.
Source: Exame

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.