True, there are already experts who believe that the implementation of such a regime is unlikely due to the unreasonable use of hardware resources.
Digital Foundry experts claim that Nintendo Switch 2 cannot render 4K images at 60 FPS due to limited graphics performance.
The device may physically support 4K at 30 FPS, but even this mode seems unlikely given the upscaling difficulties.
Upgrading to 4K requires much more CPU time than upgrading to 1080p or 1440p. Nintendo always strives for 60 FPS in all its games, and the company is unlikely to break this principle for fake 4K.
If the console receives an NVIDIA T239 processor, the best solution would be to use DLSS technology to increase the resolution from native 720p to 1440p.
Considering that the device also supports ray tracing, this mode will be the most suitable.
Source: Ferra

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