To achieve this performance, the game was launched with low graphics settings and 720p resolution. Despite the poor image quality, visual loss is barely noticeable on a small smartphone screen.
Performance is impressive: there’s not a single frame drop, even in dynamic battle scenes that often put a lot of strain on the hardware.
This was made possible thanks to GameFusion emulation technology, which made it possible to run the PC version of the game on the mobile platform.
Snapdragon 8 Elite had previously demonstrated its capabilities by beating the AMD Radeon 780M GPU in the 3DMark test.
Although the game runs without ray tracing, which requires an RTX 40XX level graphics card, improvements in the Qualcomm chip emphasize that the game is ready for AAA games.
Do mobile games really have a chance of becoming full-fledged again?
Source: Ferra

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