The project has only 30 days and night to save the main character’s family – a open world with dynamic events and time limit.
According to Mateusus Tomashkevich (creative director), the game will not be a pure sand pool, but it will focus on deep history and emotions. Moreover, every action or inactivity of the player affects the world, which does not make it dynamic.
Designer Daniel Sadovsky said that even small events in Dawnwalker were intertwined with the main plot and created an integral game experience.
Konrad Tomashkevich announced that the restriction in time will add stress. However, the timer only moves while completing tasks to prevent pressure on players.
The release date of Dawnwalker’s blood has not yet been announced, but the first game show will take place in the summer of 2025.
Source: Ferra

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