cyberpunk 2077 It was marked by one of the most disastrous launches in the recent history of the video game industry. Although the name CD Projekt RED has improved a lot since then, the stigma of that first version that arrived on PC, PS4 and Xbox One in late 2020 has not been completely lifted. believes that many of the criticisms were unfair.
Michal Platkow-GilewskiCD Projekt RED’s VP of PR and Communications, assured that many of the initial negative comments are against cyberpunk 2077 they were exaggerated. In an interview with GamesIndustry.bizthe executive claimed that, in addition to the game’s actual problems, a sort of “fashion” had been created that caused many to reject it unreasonably.
“I sincerely believe that the release cyberpunk 2077 it was much better than what was received, and even early reviews were positive. then it became something chill you didn’t like the game. We went from heroes to zeros very quickly,” Platkov-Gilewski said.
CD Projekt RED chief executive admits studio has reached ‘critical mass of negativity’ following disastrous reception cyberpunk 2077but that they set to work to fix it. “We knew the game was great. We understood that we could improve it, that we would need time to do it, and that we had to redo some things. It took us a long time, but I don’t think we ever broke down, he mused.
cyberpunk 2077 and reconstruction path
We said at the beginning that today cyberpunk 2077 This is not the same as a controversial launch. In fact, just a year after its release, the game showed a level of maturity more in line with what it was supposed to offer in the beginning. And as the months go by strengthened his renaissance in the community gamer. Let’s not forget that as of October 2022, over 20 million copies have been sold, with an average of 1 million players playing on Steam daily.
Platkov-Gilewski acknowledged that after a difficult start, they dedicated their energies to rebuild relationships with playersand what DLC Phantom Freedom This is an important part of making this happen. “Yes, we expected another release for cyberpunk 2077but now we have another opportunity in front of us. As head of communications, I want to reconnect with the players because we had people who followed us for years and left disappointed. This, for me, is the most important thing. We have to play for them,” he said.

When cyberpunk 2077 It is sure to go down in history as one of the most unusual in the industry. The project generated high expectations, especially due to the participation of such a Hollywood figure as Keanu Reeves. However, its launch was plagued with problems, countless bugs, and poor performance on consoles. Added to this was a cyberattack on CD Projekt RED, which led to massive data theft, including the game’s source code.
The Polish studio faced class action lawsuits and regulatory pressure, and even returned money to those who were unhappy. cyberpunk 2077. The name quickly became laughingstock in the industry, but he withstood the blows and again became more than a decent offer. and expansion Phantom Freedomwhich arrives in September, seeks to make forget about the headache of the past.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.