Although Fortnite’s growth began to pick up thanks to creator-owned content, this was not enough to ensure financial sustainability.
The solution involves Bandcamp and much of the marketing company SuperAwesome. Despite Fortnite’s huge success, Sweeney noted that the company is still spending beyond its means.
Dismissed employees will be given severance pay that includes six months’ salary and health insurance.
The move is unexpected given the financial success of Fortnite, which is played by more than 230 million players and generates billions of dollars annually. The rights to Epic Games Store and Unreal Engine also generate significant revenue.
Source: Ferra

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