One of the key innovations is the experimental MegaLights feature, which allows you to add hundreds of dynamic lights with shadows to scenes without sacrificing performance.

This tool will help developers and artists create more detailed scenes without a significant loss in performance.

Particular attention is paid to the mobile segment. Unreal Engine 5.5 has received support for many features that significantly improve the graphics quality on smartphones.

These include D-bumper decals, capsule shadows, animated IES textures for the lights, volumetric fog, and various lighting effects using the Niagara system.

It also adds rectangular lights and improves real-time rendering, making the engine especially useful for creating high-quality games on mobile devices.

Source: Ferra

Previous articleFinal Cut Pro 11 is out. Edit spatial videos, create subtitles and more
Next articleIt was predicted that consoles will disappear in the future – instead of them, everyone will depend on “cloud” Games November 14, 2024, 08:56
I am a professional journalist and content creator with extensive experience writing for news websites. I currently work as an author at Gadget Onus, where I specialize in covering hot news topics. My written pieces have been published on some of the biggest media outlets around the world, including The Guardian and BBC News.

LEAVE A REPLY

Please enter your comment!
Please enter your name here