The gaming industry is on the verge of major changes: as cloud services and subscriptions to games on any device evolve, manufacturers are starting to wonder how long consumers will be willing to buy expensive consoles.
For example, Microsoft is actively developing its Game Pass subscription, which allows users to play on different devices, including PCs and smartphones.
Sony, on the other hand, continues its traditional approach with the PS5 Pro, which is aimed at enthusiasts but has been criticized due to its high price.
According to rumors, Nintendo is also preparing to launch a new console that will support the games of the current Switch and can be a reference for other companies.
Consoles can carve out a niche position in the market, offering a premium experience for dedicated gamers; The mainstream consumer, on the other hand, will prioritize the convenience and accessibility of cloud gaming.
Source: Ferra

I am a professional journalist and content creator with extensive experience writing for news websites. I currently work as an author at Gadget Onus, where I specialize in covering hot news topics. My written pieces have been published on some of the biggest media outlets around the world, including The Guardian and BBC News.