The study, which was published in Science Advances magazine, confirmed that 16 participants have successfully tried various pleasures, including “complex combinations” such as chicken soup. The system uses an electromagnetic pump to emphasize small amounts of taste gel in response to virtual actions, creates what users really try food in VR games, online purchases and even in distance education.

Potential use opportunities go beyond games. In the future, e-tat, eating can help eating, experimenting foods, weight control or use in medical rehabilitation.

The device is designed to withstand bite and other movements.

Source: Ferra

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