Far Cry 6 was started with a high front setting. The average square speed was 138 f/s (4800 MHz) and 150 f/s (6000 MHz).

In Ragnarok, the god of war, in high graphic environments, an average of 154 k/s was obtained in both cases.

GTA 5 went with very high graphics. The average FPS here was 166 k/s (4800) and 177 f/s (6000).

Cyberpunk 2077 was tested with RT Off, presetly set. The average performance in this game was 120 C/s (4800) and 133 to/s (6000).

In the game, the kingdom, a high front -set Dievrance, average square speed 172 c/s (4800) and 201 k/s (6000).

Forza Horizon was released with 5 high graphics. The average FPS was 172 f/ (4800) and 188 f/ s (6000).

Fortnite was tested with preset environment. In this game, the average frequency of personnel was 232 fans (4800) and 243 f/s (6000).

Witcher 3 was in high graphic environments. On average, it was possible to obtain 168 fans (4800) and 184 to/s (6000).

The difference between RAM 4800 MHz and 6000 MHz is 8% (165 k/s and 179 f/s, respectively).

Test Stand:

  • Processor AMD Ryzen 7700;
  • Matplav Asrock B650M HDV M2;
  • Data Depot 2×16 GB 4800 MHz 40 39 39 77 Important/2×16 GB 6000 MHz 36 36 36 36 96 96 GSKILL S5;
  • Graphics card Zotac Trinity RTX 3080 10 GB DDR6X triple fans.

Source: Ferra

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I am a professional journalist and content creator with extensive experience writing for news websites. I currently work as an author at Gadget Onus, where I specialize in covering hot news topics. My written pieces have been published on some of the biggest media outlets around the world, including The Guardian and BBC News.

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