During WWDC 2023, Apple introduced the Game Porting Toolkit, a set of tools that will allow port pc games to mac. In less than a couple of days, there are already people using this technology with current games. On Reddit, users demonstrated that cyberpunk 2077 And Diablo IV can work on Mac with Apple Silicon chip.

You can appreciate it yourself though cyberpunk 2077 runs on Mac without the need for Windows virtualization, sub-optimal performance. Actually, The game cannot go above 15 FPS. (frames per second) when working with Ultra graphics settings. Let’s remember that the name CD Projekt Red is one of the most demanding technical resources today. According to u/isaa6, he got this on a MacBook Pro M1 with 16GB of RAM, though he didn’t specify which version of the chip – it could be a Pro or Max variant.

I ran Cyberpunk 2077 on a MacBook M1!
by u/isaa6 at macgaming

For its part, u/just_reload_it did the same with Diablo IV, which hit the market just this week. The user owns a MacBook Pro with an M2 Max chip. Unlike what has been achieved with cyberpunk 2077new from Blizzard works very well on an Apple computer, over 80 fps with preset chart in ultra.

Diablo IV on M2 Max using macOS Sonoma and the Game Porting Toolkit
by u/just_reload_it at macgaming

Apple wants to be the leader games

Now, given that it’s only been 48 hours since Apple released the Game Porting Toolkit, and that ports were made by enthusiasts, not studios responsible for Diablo IV And cyberpunk 2077we can hope for the future in terms of video games on Mac.

As soon as game companies become familiar with this tool, rest assured that more PC games with adequate performance will appear on the Mac. It is also clear that Apple wants to bet on it games on your platform.

At the WWDC 2023 keynote, Hideo Kojima, one of the gaming industry’s most renowned creatives, appeared at the keynote to announce the launch death thread on Mac Yes, this adventure has been known for more than three years, but it’s still interesting that someone like Kojima trusts Apple to expand the availability of his game.

We must remember that the Game Porting Toolkit, in simple terms, is DirectX 12 emulator for Mac. This solution is similar to the one Valve used to be able to run Windows games on Steam Deck, whose operating system is based on Linux. However, those led by Gabe Newell relied on Proton.

One of the best things about the Game Porting Toolkit is that developers don’t even need to change the game’s code. Of course, there will be special cases where you will have to access the code to ensure adequate performance.

Without a doubt, what can happen in the future thanks to this tool looks very promising. Maybe in a few years Mac will be able to remove the stigma of a useless platform for games. Much, of course, will depend on the work of video game developers.

Source: Hiper Textual

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I'm Ben Stock, a highly experienced and passionate journalist with a career in the news industry spanning more than 10 years. I specialize in writing content for websites, including researching and interviewing sources to produce engaging articles. My current role is as an author at Gadget Onus, where I mainly cover the mobile section.

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