Research has shown that some people are simply better than others at learning about the discrimination of things at their level perception. Training and experience also play an important role in how the individual makes decisions about visual information. But do they all start at the same starting level?

To answer this question, a study evaluated 246 people, each for 13 hours. He tested them on
different tasks with six categories of objects created by a computer. People had to
memory game: recognize objects and match them or judge them by their appearance.

The results of the study showed that the objects show that people differ in both
their abilities cognitive That attentive. Using intelligence and personality tests, scientists have found that more than 89% of people’s differences in their performance have an explanation. The latter is hidden in a general skill.

Such an capacity for object recognition by convention it was called “OR”. People with
the high “O” are best when calculating summary statistics for groups of objects. Such people are good at
also recognize objects by touch.

However, the power of the “O” is different. For example, medical students are smart and good with
training, but may not perform in skill-based specializations
attentive. The case is different when it turns out to have instead cognitive talent.

There is also another aspect to consider. Some people waste time and resources to invest better,
at risk of experimentation. However, all this could be useless in relation to: factors That
they cannot be controlled. To solve this problem, it is best to learn more about related talents
intelligence, make better use of it. It is also important to pay more attention to skills
generally observant.


Source: Lega Nerd

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I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.

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