PlayStation VR2 is a great launch for 2023. If nothing changes, they will hit stores in the second half of February, and will do so with a larger catalog of games and big improvements over the previous generation. But it seems that all this is not enough reason to win the hearts of the players, at least as far as reservations are concerned.
According to a report from bloombergSony would cut the number of PlayStation VR2 releases after his warm reception, with regard to prelaunch reservations. The exact reasons are not clear, as they have not overcome and certainly will not overcome at the moment.
Forecasts, according to the aforementioned media, have been halved. About a million units. And this is a lot for an accessory that has a particularly narrow market niche. Originally from Sony goal to place 2 million PlayStation VR2 in the launch quarter and use these months to increase the number of users and the introduction of virtual reality. Some of the plans that have been envisioned are quite ambitious.
Price will be a determining factor in the success of the PlayStation VR2.
Everything indicates that the price is a determining factor against the background of the fact that some consumers have been especially careful when reserving the device. First, it exceeds the price of the PS5 console required to use the glasses, and the console stock is still not as stable as it should be in many regions of the world.
Secondly, although interest in virtual reality has waxed and waned.s, the metaverse, and the VR game are no longer growing, so Sony’s glasses still have room to grow, especially as they enter the market or the first reviews of the product begin to appear.
Judging by the specs, the PlayStation VR2 is an improvement on its predecessors in almost every way (except that it still works via a cable connected to the console), and thus is a big draw for gamers interested in reality, virtual reality.
The price is higher, yes, but they are still more fun to play than a high-end VR headset and a PC at the same height. Whereas, yes, the console and PC public in many cases do not share the same interests. They are also two ecosystems with different offerings.
With a pretty good spec, catalog of great launcher bombs, it seems that the price is higher than the console (even game packs) is a key factor that could explain the tepid initial reception of the second VR glasses. from Sony.
Source: Hiper Textual
I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.