When things like what happened this weekend happen, it becomes obvious sad slice of rights that video game players suffered in recent years.
We continue to pay the same as before, even more (next-gen games have become more expensive), but we have lost all rights to the games, even to the point that does not work without internet. Even if the game does not use the Internet, and it is installed on your console.
As we say in the introduction, Xbox Live was disabled twice within hours this weekendas seen on the Downdetector website:
The service outage began on Friday evening and continued until Saturday morning. When Microsoft announced they fixed itThree hours later, Xbox Live crashed againand remained inactive until Sunday morning.
During this time, many users have reported that they are unable to log in from the console, play online, play cloud games, or even watch Netflix or Disney+ from the console.
These restrictions are normal because online features, unavailable in the event of an online service failure. And you can also experience a few crashes from time to time on platforms as big and complex as Xbox Live.
But what worries many users is that they can’t play offline either digital games that do not use the internetand that they installed it on their Xbox console, which is marked as primary, meaning it belongs to them.
How did it happen to the editor of The Verge, when you try to play these games offline, the console asks you to identify yourself. But since the service is not working, it is not possible to identify themselves, and they are blocked:
The Xbox network shutdowns this weekend highlight the DRM/offline issues that Microsoft needs to address. Some Xbox owners have been left without access to their single-player digital games, even on their “home” Xbox console. It shouldn’t be pic.twitter.com/AfIGxAX5om
— Tom Warren (@tomwarren) May 8, 2022
There shouldn’t be any barriers to being able to play with them even if the console isn’t connected to the internet, but once again Microsoft’s DRM has done its job of letting gamers know. who is the real owner of the games.
In the end, the only ones who didn’t have problems were the users who bought the games on disc. The classic system, closest to what used to be called “buying” a video game.
It goes without saying that many people choose digital games and that Microsoft is protecting them with DRM. But You should be better able to get DRM working when your systems crash.
Source: Computer Hoy
