Last episode Last of us It has already premiered on HBO and HBO Max. This is where the wait for the second season begins. However, before we get excited, Neil Druckmann himself, the creator of games at Naughty Dog, has released a few statements relating what is seen in the series to the future of gaming -if any-, and which have been collected by the media vandal.
For Neil Druckmann, the series was a unique process. Not only did it help him tell a story we already knew and loved, but in a different format. He served to develop and expand it to levels that the original video game did not allow.. That’s why, in the words of the creator, “if we ever return to them in a playable form, which remains to be seen, I will definitely take elements from the series that will be applied in games.”
Thus, if we find ourselves in the future with The Last of Us Part 3will probably drink the same amount from previous titles, as well as elements that we have already been able to see in the HBO series, and that they are unique to that environment.
Neil Druckmann wants to improve and explore the world Last of usregardless of format
For Neil Druckman, tell a story Last of us with new elements is a way to find, improve, change and explore the same topic., with the ultimate goal of taking the final product to the next level. In this way, the writer seeks to distinguish himself from “those who tell a very different story each time”, which may appeal to certain audiences but may turn off others by fragmenting the same narrative so much.
The latter is without a doubt one of Druckmann and Craig Mazin’s greatest production achievements. Last of us for HBO. It became the most successful video game adaptation.both in viewing metrics and in professional and user reviews.
Druckmann is also very grateful to the people who helped revive the story Last of us. It was a “joy” for him to work with Bella Ramsey (Ellie), Pedro Pascal (Joel) and Craig Mazin., co-creator of the series. The cast, along with the production team, helped shape the world we already knew, with a personal and different touch that we hope will return sooner rather than later.
Source: Hiper Textual

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.