Google has launched a UK version of an app that allows users to interact with an artificial intelligence system that a company engineer says can be felt. By the way, the engineer in question was fired soon after.
And although this is a very limited test in which you can choose only three scenarios (which exactly these three are not disclosed), the idea business after Google Chrome knows how its Language Model for Conversational Applications (LaMDA) behaves with regular users.
Of course, they have already made it clear that in Programs you won’t learn anything from interacting with users, for security reasons: last time the experiment went very badly. Let’s remember this.
An artificial intelligence named Tay, owned by Microsoft, quickly learned to swear and be offensive (mostly racist) after interacting with users. After that, Microsoft had to make several adjustments. Consequently, Google does not want LaMDA to learn from its user interactions.
Incidentally, no matter how the engineer says he feels, the American company has always maintained that the technology used to power the chatbots has no independent thoughts or feelings.
How to use the Google App powered by LaMDA
Users can download and login to the AI Test Kitchen app with a Google account, on Android and Apple devices and join the waiting list to play with it. And although the link is there, most likely it will be disabled.
When it launched in the US in August, Google claimed to have several thousand signups a day. We will have to see how it works in Europe, the expectations are very high and the future seems to be with these technologies.
Chatboxes are used by millions of stores and services on the Internet, so Building a trusted model that delivers reliable information and solutions to customers can be key to Google’s business success. for this decade. Because it is clear that Stadia has not yet been.
Source: Computer Hoy

I am Bret Jackson, a professional journalist and author for Gadget Onus, where I specialize in writing about the gaming industry. With over 6 years of experience in my field, I have built up an extensive portfolio that ranges from reviews to interviews with top figures within the industry. My work has been featured on various news sites, providing readers with insightful analysis regarding the current state of gaming culture.